Category: 2016

Generativity: manage it

Published

Generativity: manage it Project number: 2016-1-BE01-KA204-016279 Implementation period: 01.09.2016 – 31.08.2018 Project description The title „Generativity: manage it!” focused on a specific methodological reference: generativity describes a self-contained system from which its user draws an independent ability to create, generate, implement or produce new content unique to that system without additional help or input from […]

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Interactive Pool of tools for enhancing basic skills and key competences of adults

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Interactive Pool of tools for enhancing basic skills and key competences of adults Project number: 2016-1-RO01-KA204-024403 Implementation period: 15.09.2016 – 07.09.2018 * The project has been selected as Good Practice and Success Story by the panel of experts from the EU Commission. * Project description The subject area of the project concerned adult education, and […]

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3DP

Published

3DP – Training in 3D Printing To Foster EU Innovation & Creativity Project number: 2016-1-RO01-KA202-024578 Implementation period: 09.2016 – 08.2018 Project description 3D printing technology was gaining on popularity and was then applicable in many fields, including industry, medicine, electronics or architecture. All this translated to the increased market demand for employees having skills or […]

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Innovative Integrated Training in Healing Plants Business

Published

Innovative Integrated Training in Healing Plants Business Project number: 2016-1-EL01-KA202-023491 Implementation period: 01.09.2016 – 31.08.2018 Project description The total business plant project aimed to transfer knowledge and innovation to rural people as well as to young holders of University degree’s who wanted to stay in rural communities and to do business in the agricultural field. […]

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