{"id":8106,"date":"2022-11-23T12:15:35","date_gmt":"2022-11-23T11:15:35","guid":{"rendered":"https:\/\/danmar-computers.com.pl\/?p=8106"},"modified":"2023-01-05T10:34:59","modified_gmt":"2023-01-05T09:34:59","slug":"getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku","status":"publish","type":"post","link":"https:\/\/danmar-computers.com.pl\/en\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/","title":{"rendered":"GETUP! &#8211; Gamification as an Educational Tool for Upper schools in Parks and environment"},"content":{"rendered":"<div class=\"opis-projektu\">\n<div class=\"wiersz\">\n<div class=\"logo\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6302\" src=\"https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2022\/09\/GETUP.png\" alt=\"\" width=\"300\" height=\"198\" \/><\/div>\n<div class=\"tytul\"><strong>GETUP! &#8211; Gamification as an Educational Tool for Upper schools in Parks and environment<\/strong><br \/>\nProject number: 2020-1-ES01-KA226-SCH-096057<br \/>\nImplementation period: 01.05.2021 \u2013 30.04.2023<br \/>\nAssistance program: Erasmus+<\/div>\n<\/div>\n<\/div>\n<div class=\"opis-projektu-sekcja\">\n<h3><i class=\"fa fa-info-circle\"><\/i> <strong>Project description<\/strong><\/h3>\n<\/div>\n<p><span class=\"post-intro\">The current COVID-19 crisis has greatly accelerated the need for modernisation and digital transformation of education and training systems across Europe. Reinforce the ability of education and training institutions to provide high quality, inclusive digital education has become a fundamental need.<\/span>These are the main consequences of the global pandemic era, which will continue to affect the entire world. In order to make the transition to a circular economy systemic, profound and transformational in the EU and beyond, the project proposes to harmonize the separate collection system and a whole new range of sustainable services, products-as-a-service models and digital solutions that bring better quality of life, innovative jobs and improved knowledge and skills.<\/span><\/p>\n<p>On the other hand, environmental protection is one of the biggest challenges of our time and there exists a clear interest and willingness among countries to engage in the development of tools and strategies throughout Europe.<\/p>\n<p>It is common knowledge among environmental experts, pedagogues and practitioners that environmental education activities are still very difficult to be extended to upper secondary school. The main reason is that older students need a different style of communication, more adherent to their personal interests and based on a stronger use of new media and social networks.<\/p>\n<p>Nature Park is an area where relevant economic activities such as agriculture, tourism, timbering and fishing take place in locations with great environmental sensitiveness, whose management requires the search for a continuous balancing and a dynamic equilibrium between human activities and conservation of biodiversity, a day-by-day application of the sustainability notion.<\/p>\n<p><strong>Target group<\/strong><\/p>\n<p>GET UP! is dedicated to Upper secondary school students and teachers. Thanks to GET UP!, students and teachers of different European regions are involved in the design of an educational tool, namely a serious game on nature parks management, to experiment gamification as an educational method and to deal with the challenges of environmental issues.<\/p>\n<p><strong>Project results<\/strong><\/p>\n<ul>\n<li><strong>IO1: Global and Local Environmental Scenarios Report \u2013 <\/strong>in form of Guidance on global and local environmental issues in the regions involved in the project avilable on the project website<\/li>\n<li><strong>IO2: Local Protected Areas and Nature protection Scenario Report \u2013 <\/strong>digital document on the conditions of nature protection and parks in partners regions<\/li>\n<li><strong>IO3:<\/strong> <strong>The use of gaming in Environmental Education \u2013 Guidelines \u2013 <\/strong>guidlines to connect the digital world with the education world<\/li>\n<li><strong>IO4:<\/strong> <strong>Getup! Educational game &#8211; <\/strong>digital educational Game on parks managing and nature protection<\/li>\n<li><strong>IO5:<\/strong> <strong>We really Getup! Guidelines for students to become \u201ePark and Nature Ambassadors\u201d<\/strong><\/li>\n<\/ul>\n<p><strong>Project website: <\/strong><a href=\"http:\/\/getup.erasmus.site\">getup.erasmus.site<\/a><\/p>\n<p><strong><u>Partners <\/u><\/strong><\/p>\n<p>Low Carbon Economy \u2013 Castellon, Spain (coordinator)<\/p>\n<p>In Europa \u2013 Modena, Italy<\/p>\n<p>Gymnazium Karola Stura \u2013 Modra, Slovakia<\/p>\n<p>Danmar Computers \u2013 Rzesz\u00f3w, Poland<\/p>\n<p>eco&amp;eco \u2013 Bologna, Italy<\/p>\n<p>IES Botanic Cavanilles \u2013 Castellon, Spain<\/p>\n<p>Enviromental Agency of Iceland \u2013 Reykjavik, Iceland<\/p>\n<p>Ente di Gestione per i Parchi e la Biodiversit\u00e0 Emilia Occidentale \u2013 Langhirano, Italy<\/p>\n<div class=\"opis-projektu-stopka\">\n<div class=\"wiersz\">\n<div class=\"logo\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1123 size-medium\" src=\"https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2014\/10\/erasmus-300x86.png\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" srcset=\"https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2014\/10\/erasmus-300x86.png 300w, https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2014\/10\/erasmus-350x100.png 350w, https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2014\/10\/erasmus.png 943w\" alt=\"erasmus\" width=\"300\" height=\"86\" \/><\/div>\n<div class=\"fraza\">This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.<\/div>\n<\/div>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>GETUP! &#8211; Gamification as an Educational Tool for Upper schools in Parks and environment Project number: 2020-1-ES01-KA226-SCH-096057 Implementation period: 01.05.2021 \u2013 30.04.2023 Assistance program: Erasmus+ Project description The current COVID-19 crisis has greatly accelerated the need for modernisation and digital transformation of education and training systems across Europe. Reinforce the ability of education and training [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":8067,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[53],"tags":[],"class_list":["post-8106","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eu"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>GETUP! - Gamification as an Educational Tool for Upper schools in Parks and environment - Danmar Computers<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"GETUP! - Gamification as an Educational Tool for Upper schools in Parks and environment - Danmar Computers\" \/>\n<meta property=\"og:description\" content=\"GETUP! &#8211; Gamification as an Educational Tool for Upper schools in Parks and environment Project number: 2020-1-ES01-KA226-SCH-096057 Implementation period: 01.05.2021 \u2013 30.04.2023 Assistance program: Erasmus+ Project description The current COVID-19 crisis has greatly accelerated the need for modernisation and digital transformation of education and training systems across Europe. Reinforce the ability of education and training [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/\" \/>\n<meta property=\"og:site_name\" content=\"Danmar Computers\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/DanmarComputersEU\" \/>\n<meta property=\"article:published_time\" content=\"2022-11-23T11:15:35+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2023-01-05T09:34:59+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2022\/09\/GETUP.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1838\" \/>\n\t<meta property=\"og:image:height\" content=\"1838\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"pnowak\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@DanmarComputers\" \/>\n<meta name=\"twitter:site\" content=\"@DanmarComputers\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"pnowak\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/\"},\"author\":{\"name\":\"pnowak\",\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/#\\\/schema\\\/person\\\/7ceb4627a4dcc131d75fec5c1b324c95\"},\"headline\":\"GETUP! &#8211; Gamification as an Educational Tool for Upper schools in Parks and environment\",\"datePublished\":\"2022-11-23T11:15:35+00:00\",\"dateModified\":\"2023-01-05T09:34:59+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/\"},\"wordCount\":1074,\"publisher\":{\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/danmar-computers.com.pl\\\/wp-content\\\/uploads\\\/2022\\\/09\\\/GETUP.png\",\"articleSection\":[\"EU\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/\",\"url\":\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/\",\"name\":\"[:pl]GETUP! \u2013 Gamifikacja jako narz\u0119dzie edukacyjne dla szk\u00f3\u0142 wy\u017cszych o parkach i \u015brodowisku[:en]GETUP! - Gamification as an Educational Tool for Upper schools in Parks and environment[:] - Danmar Computers\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/danmar-computers.com.pl\\\/wp-content\\\/uploads\\\/2022\\\/09\\\/GETUP.png\",\"datePublished\":\"2022-11-23T11:15:35+00:00\",\"dateModified\":\"2023-01-05T09:34:59+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/#primaryimage\",\"url\":\"https:\\\/\\\/danmar-computers.com.pl\\\/wp-content\\\/uploads\\\/2022\\\/09\\\/GETUP.png\",\"contentUrl\":\"https:\\\/\\\/danmar-computers.com.pl\\\/wp-content\\\/uploads\\\/2022\\\/09\\\/GETUP.png\",\"width\":1838,\"height\":1838},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/projekty-realizowane\\\/eu\\\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Strona g\u0142\u00f3wna\",\"item\":\"https:\\\/\\\/danmar-computers.com.pl\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"GETUP! \u2013 Gamifikacja jako narz\u0119dzie edukacyjne dla szk\u00f3\u0142 wy\u017cszych o parkach i \u015brodowisku\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/#website\",\"url\":\"https:\\\/\\\/danmar-computers.com.pl\\\/\",\"name\":\"Danmar Computers\",\"description\":\"IT Matters\",\"publisher\":{\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/danmar-computers.com.pl\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/#organization\",\"name\":\"Danmar Computers\",\"url\":\"https:\\\/\\\/danmar-computers.com.pl\\\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/#\\\/schema\\\/logo\\\/image\\\/\",\"url\":\"https:\\\/\\\/danmar-computers.com.pl\\\/wp-content\\\/uploads\\\/2015\\\/07\\\/logo-DANMAR.jpg\",\"contentUrl\":\"https:\\\/\\\/danmar-computers.com.pl\\\/wp-content\\\/uploads\\\/2015\\\/07\\\/logo-DANMAR.jpg\",\"width\":1312,\"height\":439,\"caption\":\"Danmar Computers\"},\"image\":{\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/#\\\/schema\\\/logo\\\/image\\\/\"},\"sameAs\":[\"https:\\\/\\\/www.facebook.com\\\/DanmarComputersEU\",\"https:\\\/\\\/x.com\\\/DanmarComputers\",\"https:\\\/\\\/www.linkedin.com\\\/company\\\/danmar-computers\",\"https:\\\/\\\/www.youtube.com\\\/channel\\\/UCJCuoSDcwQl3MvZdg-yn2RQ\"]},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/danmar-computers.com.pl\\\/#\\\/schema\\\/person\\\/7ceb4627a4dcc131d75fec5c1b324c95\",\"name\":\"pnowak\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/076772c12e93fdd45e8c73cef60795e6ad4fd0496713a05fa168e1abd2235bd6?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/076772c12e93fdd45e8c73cef60795e6ad4fd0496713a05fa168e1abd2235bd6?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/076772c12e93fdd45e8c73cef60795e6ad4fd0496713a05fa168e1abd2235bd6?s=96&d=mm&r=g\",\"caption\":\"pnowak\"},\"url\":\"https:\\\/\\\/danmar-computers.com.pl\\\/en\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"GETUP! - Gamification as an Educational Tool for Upper schools in Parks and environment - Danmar Computers","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/","og_locale":"en_US","og_type":"article","og_title":"GETUP! - Gamification as an Educational Tool for Upper schools in Parks and environment - Danmar Computers","og_description":"GETUP! &#8211; Gamification as an Educational Tool for Upper schools in Parks and environment Project number: 2020-1-ES01-KA226-SCH-096057 Implementation period: 01.05.2021 \u2013 30.04.2023 Assistance program: Erasmus+ Project description The current COVID-19 crisis has greatly accelerated the need for modernisation and digital transformation of education and training systems across Europe. Reinforce the ability of education and training [&hellip;]","og_url":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/","og_site_name":"Danmar Computers","article_publisher":"https:\/\/www.facebook.com\/DanmarComputersEU","article_published_time":"2022-11-23T11:15:35+00:00","article_modified_time":"2023-01-05T09:34:59+00:00","og_image":[{"width":1838,"height":1838,"url":"https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2022\/09\/GETUP.png","type":"image\/png"}],"author":"pnowak","twitter_card":"summary_large_image","twitter_creator":"@DanmarComputers","twitter_site":"@DanmarComputers","twitter_misc":{"Written by":"pnowak","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/#article","isPartOf":{"@id":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/"},"author":{"name":"pnowak","@id":"https:\/\/danmar-computers.com.pl\/#\/schema\/person\/7ceb4627a4dcc131d75fec5c1b324c95"},"headline":"GETUP! &#8211; Gamification as an Educational Tool for Upper schools in Parks and environment","datePublished":"2022-11-23T11:15:35+00:00","dateModified":"2023-01-05T09:34:59+00:00","mainEntityOfPage":{"@id":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/"},"wordCount":1074,"publisher":{"@id":"https:\/\/danmar-computers.com.pl\/#organization"},"image":{"@id":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/#primaryimage"},"thumbnailUrl":"https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2022\/09\/GETUP.png","articleSection":["EU"],"inLanguage":"en-US"},{"@type":"WebPage","@id":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/","url":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/","name":"[:pl]GETUP! \u2013 Gamifikacja jako narz\u0119dzie edukacyjne dla szk\u00f3\u0142 wy\u017cszych o parkach i \u015brodowisku[:en]GETUP! - Gamification as an Educational Tool for Upper schools in Parks and environment[:] - Danmar Computers","isPartOf":{"@id":"https:\/\/danmar-computers.com.pl\/#website"},"primaryImageOfPage":{"@id":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/#primaryimage"},"image":{"@id":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/#primaryimage"},"thumbnailUrl":"https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2022\/09\/GETUP.png","datePublished":"2022-11-23T11:15:35+00:00","dateModified":"2023-01-05T09:34:59+00:00","breadcrumb":{"@id":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/#primaryimage","url":"https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2022\/09\/GETUP.png","contentUrl":"https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2022\/09\/GETUP.png","width":1838,"height":1838},{"@type":"BreadcrumbList","@id":"https:\/\/danmar-computers.com.pl\/projekty-realizowane\/eu\/getup-gamifikacja-jako-narzedzie-edukacyjne-dla-szkol-wyzszych-o-parkach-i-srodowisku\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Strona g\u0142\u00f3wna","item":"https:\/\/danmar-computers.com.pl\/"},{"@type":"ListItem","position":2,"name":"GETUP! \u2013 Gamifikacja jako narz\u0119dzie edukacyjne dla szk\u00f3\u0142 wy\u017cszych o parkach i \u015brodowisku"}]},{"@type":"WebSite","@id":"https:\/\/danmar-computers.com.pl\/#website","url":"https:\/\/danmar-computers.com.pl\/","name":"Danmar Computers","description":"IT Matters","publisher":{"@id":"https:\/\/danmar-computers.com.pl\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/danmar-computers.com.pl\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/danmar-computers.com.pl\/#organization","name":"Danmar Computers","url":"https:\/\/danmar-computers.com.pl\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/danmar-computers.com.pl\/#\/schema\/logo\/image\/","url":"https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2015\/07\/logo-DANMAR.jpg","contentUrl":"https:\/\/danmar-computers.com.pl\/wp-content\/uploads\/2015\/07\/logo-DANMAR.jpg","width":1312,"height":439,"caption":"Danmar Computers"},"image":{"@id":"https:\/\/danmar-computers.com.pl\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/DanmarComputersEU","https:\/\/x.com\/DanmarComputers","https:\/\/www.linkedin.com\/company\/danmar-computers","https:\/\/www.youtube.com\/channel\/UCJCuoSDcwQl3MvZdg-yn2RQ"]},{"@type":"Person","@id":"https:\/\/danmar-computers.com.pl\/#\/schema\/person\/7ceb4627a4dcc131d75fec5c1b324c95","name":"pnowak","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/076772c12e93fdd45e8c73cef60795e6ad4fd0496713a05fa168e1abd2235bd6?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/076772c12e93fdd45e8c73cef60795e6ad4fd0496713a05fa168e1abd2235bd6?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/076772c12e93fdd45e8c73cef60795e6ad4fd0496713a05fa168e1abd2235bd6?s=96&d=mm&r=g","caption":"pnowak"},"url":"https:\/\/danmar-computers.com.pl\/en"}]}},"_links":{"self":[{"href":"https:\/\/danmar-computers.com.pl\/en\/wp-json\/wp\/v2\/posts\/8106","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/danmar-computers.com.pl\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/danmar-computers.com.pl\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/danmar-computers.com.pl\/en\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/danmar-computers.com.pl\/en\/wp-json\/wp\/v2\/comments?post=8106"}],"version-history":[{"count":2,"href":"https:\/\/danmar-computers.com.pl\/en\/wp-json\/wp\/v2\/posts\/8106\/revisions"}],"predecessor-version":[{"id":8149,"href":"https:\/\/danmar-computers.com.pl\/en\/wp-json\/wp\/v2\/posts\/8106\/revisions\/8149"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/danmar-computers.com.pl\/en\/wp-json\/wp\/v2\/media\/8067"}],"wp:attachment":[{"href":"https:\/\/danmar-computers.com.pl\/en\/wp-json\/wp\/v2\/media?parent=8106"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/danmar-computers.com.pl\/en\/wp-json\/wp\/v2\/categories?post=8106"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/danmar-computers.com.pl\/en\/wp-json\/wp\/v2\/tags?post=8106"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}